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Walking Corpse

Rank CFamily Undead
Battle arena:

Description (Monster Library)

These zombies serve as a warning to all would-be grave robbers.

Species data

Rank
C
Family
Undead
HP cap
990
MP cap
680
Attack cap
990
Defense cap
580
Agility cap
480
Wisdom cap
710

Wild stats (level 13)

HP
137
MP
14
Attack
55
Defense
32
Agility
33
Wisdom
19

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Undead and the higher synthesis value of the two parents is between 80 and 88 (parent rank D–C); or the parents' families mix into Undead and the lower value is in that same range.

Walking Corpse: Undead, rank C, synthesis value 89.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Walking Corpse

Resistances & traits

Resistances

  • Vulnerable to Zap
  • Whackproof
  • Poisonproof

Possible nicknames

  • Corpser
  • Corpsey
  • Corpso
  • Mr Corps

Wild encounters

Infern Isle
DayNightRoamingCompanion
Lv 13
BF002A, BF002B, BF061A, BF061B

Battle drops

1/8 (12.5%)
Common drop

Scout rate & capture

Target stats
HP: 137 · Def: 32 · Base: 100/100
Estimated scout chance
40%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +40%
Total team attack: 125
✓ Defense bypassed (55 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(30 actions)
Signature battle moveset
Poisonous PokePoison Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bad Breath(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.0%
50790
2KaboomleGroup Spell
11.3%
52429
3Unnamed actionSkill
7.1%
32768
4Unnamed actionSkill
7.1%
32768
5Unnamed actionSkill
7.1%
32768
6Unnamed actionSkill
7.1%
32768
7WooshGroup Spell
9.2%
42598
8CrackSpell
8.8%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
3.5%
16377
11Weakening WallopSkill
2.8%
13107
12Slowing SlugSkill
1.8%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15DUMMY ESkill
8.5%
39322
16Venom BreathSkill
7.1%
32753
17Death DanceSkill
7.8%
36028
18DUMMY ACSkill
0.0%
0
19Sultry DanceConditionalSkill
0.0%
0
20KapingSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Assassin's StabSkill
0.0%
15
23Ban DanceSkill
0.0%
0
24War CrySkill
0.0%
0
25GobstopperSkill
0.0%
0
26VanishSkill
0.0%
0
27Disruptive WaveSkill
0.0%
0
28Unnamed actionSkill
0.0%
0
29Unnamed actionConditionalSkill
0.0%
0
30DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
131371455323319

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1343346
52112179139
10482033152612
15792453223315
201082973294019
251393396354623
3016836115425326
3519941133496029
4022845153556632
4525866173698045
5028887192859658
5530910221810011163
6033211524211312467
6535612826612613770
7037614629014415575
7539915631515416579
8042316833916617783
8544417936417718888
9046718838818619792
9549120041219820995
9950820743220521698