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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

This knight has dedicated himself to protecting one special person.

Species data

Rank
A
Family
Undead
HP cap
750
MP cap
490
Attack cap
850
Defense cap
740
Agility cap
680
Wisdom cap
680

Base stats (Level 1)

HP
5
MP
3
Attack
4
Defense
7
Agility
3
Wisdom
3

Innate skill

How to obtain

Special recipes

  • Lethal Armour + Bone Baron
  • Lethal Armour + Riptide

Generic fusion

One parent is a Undead and the higher synthesis value of the two parents is between 154 and 156 (parent rank A); or the parents' families mix into Undead and the lower value is in that same range.

Roseguardin: Undead, rank A, synthesis value 157.

Used as an ingredient in

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Roseguardin

Resistances & traits

Resistances

  • Whackproof
  • Fizzleproof
  • Vulnerable to Paralysis

Traits

  • Double Trouble

Possible nicknames

  • Roser
  • Rosey
  • Roso
  • Mr Ros

Boss battles

Battle drops

1/16 (6.25%)
Common drop

Scout rate & capture

Target stats
HP: 246 · Def: 225 · Base: 100/100
Estimated scout chance
3%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +3%
Total team attack: 125
✓ Defense bypassed (6 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(26 actions)
Signature battle moveset
KafizzleSpooky AuraMultislash

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Diminisher(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.4%
50790
2KaboomleGroup Spell
11.8%
52429
3Unnamed actionSkill
7.4%
32768
4Unnamed actionSkill
7.4%
32768
5Unnamed actionSkill
7.4%
32768
6Unnamed actionSkill
7.4%
32768
7WooshGroup Spell
9.6%
42598
8CrackleGroup Spell
10.0%
44237
9KazamSpell
10.7%
47514
10FullhealSkill
0.0%
1
11ZingSkill
0.0%
6
12PingSkill
0.0%
0
13Unnamed actionSkill
0.0%
30
14DazzleSkill
0.0%
0
15Slowing SlugSkill
1.8%
8192
16Break-dance BeatSkill
0.0%
13
17Blinding BlowSkill
0.0%
12
18SearSkill
11.1%
49152
19Death DanceSkill
4.1%
18022
20Unnamed actionSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Ban DanceSkill
0.0%
0
23War CrySkill
0.0%
0
24GobstopperSkill
0.0%
0
25DUMMY ESkill
0.0%
0
26Unnamed actionSkill
0.0%
10
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
252468823822511683
2803918416811145

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1534733
5201322251315
10412349492729
15773474694749
201084398896769
25128531231129092
3014163148131109111
3515174175149127129
4016183199169147149
45187100222195164166
50215119244220183185
55237153270239202204
60259185294257220222
65280207318276239241
70299223342294257259
75319234367312275277
80340242391331294296
85359247416349312314
90379251440367330332
95400256464386349351
99415259484400363365