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Mischievous Mole

Rank FFamily Beast

Description (Monster Library)

Who knows what mischief these moles get up to with their spades...

Species data

Rank
F
Family
Beast
HP cap
990
MP cap
480
Attack cap
990
Defense cap
990
Agility cap
570
Wisdom cap
410

Wild stats (level 1)

HP
96
MP
24
Attack
92
Defense
127
Agility
68
Wisdom
36

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Beast and the higher synthesis value of the two parents is between 4 and 10 (parent rank F); or the parents' families mix into Beast and the lower value is in that same range.

Mischievous Mole: Beast, rank F, synthesis value 11.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Mischievous Mole

Resistances & traits

Resistances

  • Dazzleproof

Traits

  • Psycho

Possible nicknames

  • Moler
  • Moley
  • Molo
  • Mr Mol

Wild encounters

Infant Isle
Rain/TempestRoaming
Lv 1

Boss battles

Opposing trainers

Battle drops

1/32 (3.125%)
Common drop

Scout rate & capture

Target stats
HP: 96 · Def: 127 · Base: 40/100
Estimated scout chance
13%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +13%
Total team attack: 125
✓ Defense bypassed (31 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(21 actions)
Signature battle moveset
Psyche UpHelm Splitter

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Guerrilla(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
14.9%
50790
2KaboomleGroup Spell
15.4%
52429
3Unnamed actionSkill
9.6%
32768
4Unnamed actionSkill
9.6%
32768
5Unnamed actionSkill
9.6%
32768
6WooshGroup Spell
12.5%
42598
7KaswooshleGroup Spell
15.4%
52429
8Slowing SlugSkill
2.4%
8192
9DazzleflashSkill
0.0%
0
10Ban DanceSkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
13GobstopperSkill
0.0%
0
14DUMMY BSkill
0.0%
0
15Unnamed actionSkill
0.0%
0
16Burning BreathSkill
0.0%
8
17Tap DanceSkill
0.0%
0
18Death DanceSkill
10.6%
36028
19Unnamed actionSkill
0.0%
0
20DUMMY BESkill
0.0%
0
21DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
19624921276836
5251426142015
65404232828

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1245415
5126211435
10268382855
15421474481414
205419105682222
256823125913030
3080281381103838
3594341481284646
40106381581485555
45129441751696661
50151521941907767
55168552381978974
60186582802049880
652046131221010986
702206433521711792
752366735122612999
8024970361238138105
8526573367259149111
9028177372293157117
9529880374329169123
9931182374350177127