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Description (Monster Library)

These insect assassins are skilled at skewering foes with their striking stingers.

Species data

Rank
D
Family
Nature
HP cap
700
MP cap
790
Attack cap
830
Defense cap
950
Agility cap
990
Wisdom cap
990

Wild stats (level 15)

HP
168
MP
120
Attack
176
Defense
144
Agility
124
Wisdom
163

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Nature and the higher synthesis value of the two parents is between 55 and 67 (parent rank D); or the parents' families mix into Nature and the lower value is in that same range.

Hell Hornet: Nature, rank D, synthesis value 68.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Hell Hornet

Resistances & traits

Resistances

  • Vulnerable to Frizz
  • Poisonproof
  • Paralysisproof

Traits

  • Artful Dodger
  • Paralyser

Possible nicknames

  • Buzzer
  • Buzzey
  • Buzzo
  • Mr Buzz

Wild encounters

Fert Isle
Rain/TempestRoaming
Lv 18

Opposing trainers

  • FaunaLv 15 · s001, s011, s041, s061, s062
  • FaunaLv 25 · s001, s011, s041, s061, s062

Battle drops

1/8 (12.5%)
Common drop

Scout rate & capture

Target stats
HP: 168 · Def: 144 · Base: 40/100
Estimated scout chance
6%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +6%
Total team attack: 125
✓ Defense bypassed (27 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(26 actions)
Signature battle moveset
Fuddle Dance

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Diminisher(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.4%
50790
2KaboomleGroup Spell
11.8%
52429
3Unnamed actionSkill
7.4%
32768
4Unnamed actionSkill
7.4%
32768
5Unnamed actionSkill
7.4%
32768
6Unnamed actionSkill
7.4%
32768
7WooshGroup Spell
9.6%
42598
8CrackleGroup Spell
10.0%
44237
9KazamSpell
10.7%
47514
10FullhealSkill
0.0%
1
11ZingSkill
0.0%
6
12PingSkill
0.0%
0
13Unnamed actionSkill
0.0%
30
14DazzleSkill
0.0%
0
15Slowing SlugSkill
1.8%
8192
16Break-dance BeatSkill
0.0%
13
17Blinding BlowSkill
0.0%
12
18SearSkill
11.1%
49152
19Death DanceSkill
4.1%
18022
20Unnamed actionSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Ban DanceSkill
0.0%
0
23War CrySkill
0.0%
0
24GobstopperSkill
0.0%
0
25DUMMY ESkill
0.0%
0
26Unnamed actionSkill
0.0%
10
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
15168120176144124163
18116911411813688
2523614017218814848

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1522243
51581717229
10291438384917
15412354749533
2053316710513946
2563398412517263
3079479813819777
35895511414821493
409964128158229107
4512077151179255127
5014190173200283146
55175124190244304163
60207156208286327181
65229178226318351199
70245194242341371215
75256205258357394231
80264213271367418244
85269218287373439260
90273222303378462276
95278227320380486293
99281230333380503306