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Great Sabrecub

Rank DFamily Nature
Battle arena:

Description (Monster Library)

Though still young cubs, their razor-sharp claws are already vicious weapons.

Species data

Rank
D
Family
Nature
HP cap
980
MP cap
290
Attack cap
970
Defense cap
980
Agility cap
980
Wisdom cap
200

Wild stats (level 13)

HP
97
MP
15
Attack
68
Defense
86
Agility
96
Wisdom
7

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Nature and the higher synthesis value of the two parents is between 48 and 54 (parent rank E–D); or the parents' families mix into Nature and the lower value is in that same range.

Great Sabrecub: Nature, rank D, synthesis value 55.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Great Sabrecub

Resistances & traits

Resistances

  • Decelerateproof

Traits

  • Psycho

Possible nicknames

  • Cubber
  • Cubbey
  • Cubbo
  • Mr Cubb

Wild encounters

Celeste Isle
DayRoamingCompanion
Lv 13
BF041A, BF042A, BF043A

Opposing trainers

  • SebeastianLv 15 · s001, s041, s051, s053, s061, s062

Battle drops

1/16 (6.25%)
Common drop

Scout rate & capture

Target stats
HP: 97 · Def: 86 · Base: 70/100
Estimated scout chance
30%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +30%
Total team attack: 125
✓ Defense bypassed (41 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
Tongue LashingPsyche Up

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Naturalist(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
10.0%
50790
2BangGroup Spell
8.4%
42598
3KaboomleGroup Spell
10.3%
52429
4Unnamed actionSkill
6.4%
32768
5Unnamed actionSkill
6.4%
32768
6WooshGroup Spell
8.4%
42598
7MidhealSkill
0.3%
1638
8OmnihealSkill
0.3%
1638
9Give MagicSkill
0.0%
0
10ZingSkill
0.0%
10
11KazingSkill
0.0%
10
12Unnamed actionSkill
12.9%
65486
13Unnamed actionSkill
12.9%
65486
14X Lightning StormSkill
10.3%
52429
15Death DanceSkill
7.1%
36028
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
6.4%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
1397156886967
152168815610114482

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1223288
518518152310
1035839304412
15521059558015
206711797911119
25851310210413123
301021512112914426
351191613915615429
401351815918016432
451602418220618936
501833220423121240
552054222324825645
602274924126629849
652485726028433052
702676727830035357
752877429631636961
803088231532937965
853279233334538570
903479935136139074
9536810637037839277
9938311238439139280