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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

Mad birds that are adept at wily manoeuvring in combat.

Species data

Rank
B
Family
Undead
HP cap
830
MP cap
640
Attack cap
800
Defense cap
950
Agility cap
950
Wisdom cap
760

Wild stats (level 1)

HP
216
MP
82
Attack
272
Defense
146
Agility
263
Wisdom
145

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Undead and the higher synthesis value of the two parents is between 124 and 132 (parent rank B); or the parents' families mix into Undead and the lower value is in that same range.

Stark Raven: Undead, rank B, synthesis value 133.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Stark Raven

Resistances & traits

Resistances

  • Whackproof

Traits

  • Artful Dodger

Possible nicknames

  • Starker
  • Starkey
  • Starko
  • Mr Stark

Opposing trainers

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 216 · Def: 146 · Base: 40/100
Estimated scout chance
5%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +5%
Total team attack: 125
✓ Defense bypassed (26 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(10 actions)
Signature battle moveset
GigaslashSacred Slash

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bird Brain(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
21.2%
50790
2KaboomleGroup Spell
21.9%
52429
3WooshGroup Spell
17.8%
42598
4KaswooshGroup Spell
20.5%
49152
5DazzleSkill
0.0%
0
6Slowing SlugSkill
3.4%
8192
7Death DanceSkill
15.1%
36028
8Tongue LashingSkill
0.0%
0
9Ban DanceSkill
0.0%
0
10GobstopperSkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
121682272146263145

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1733222
5241520172010
10462942384418
15664059749029
2086497410513438
25109599212516748
301286910913819258
351468012614820969
401668914215822478
4518310516518425089
50202122187209275100
55224139231235292144
60246157273259310186
65267175306283328218
70286191335307344241
75306207351332360257
80327220363356373267
85346236376381389273
90366252387405405278
95387269398429422280
99402282407449435280