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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Loops
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Battle arena:

Description (Monster Library)

The poisonous tails of these predators can paralyse their prey at a pinch.

Species data

Rank
F
Family
Nature
HP cap
780
MP cap
660
Attack cap
860
Defense cap
990
Agility cap
990
Wisdom cap
650

Wild stats (level 5)

HP
21
MP
15
Attack
28
Defense
22
Agility
20
Wisdom
22

Innate skill

How to obtain

Special recipe

  • Crabid + any Nature monster
ScorpionNature · F
↑ made from
+
any Nature monster

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Scorpion

Resistances & traits

Resistances

  • Vulnerable to Frizz
  • Poisonproof
  • Paralysisproof

Traits

  • Critical Massacre
  • Paralyser

Possible nicknames

  • Scorper
  • Scorpey
  • Scorpo
  • Mr Scorp

Wild encounters

Xeroph Isle
DayRoamingCompanion
Lv 5
BF002A, BF011A

Boss battles

Opposing trainers

  • OrepheliaLv 5 · s001, s011, s031, s035, s041
  • FaunaLv 5 · s001, s011, s041, s061, s062
  • FaunaLv 15 · s001, s011, s041, s061, s062
  • FaunaLv 25 · s001, s011, s041, s061, s062

Battle drops

1/8 (12.5%)
Common drop
1/8 (12.5%)
Rare drop

Scout rate & capture

Target stats
HP: 21 · Def: 22 · Base: 40/100
Estimated scout chance
100%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +100%
Total team attack: 125
✓ Defense bypassed (57 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(12 actions)
Signature battle moveset
Sleep SockKafizzle

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Hive Mind(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
18.0%
50790
2KaboomleGroup Spell
18.6%
52429
3Unnamed actionSkill
11.6%
32768
4Unnamed actionSkill
11.6%
32768
5WooshGroup Spell
15.1%
42598
6Metal SlashSkill
18.6%
52429
7Death DanceSkill
6.4%
18022
8Unnamed actionSkill
0.0%
30
9DUMMY ESkill
0.0%
0
10DUMMY ESkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
5321824252714
5403530253035
523639461524
5161228403318
5211528222022
15192184200176150144
252321231862428062

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1543632
51371228114
1021102554216
1537174279328
20492457103419
256330751285111
307537921536113
3589441091807214
40101501252048116
451156414123410722
501257415826413528
551408317330814135
601539118635014839
651669819938315544
7018410421741216349
7519411322742817555
8020612123944019059
8521712725045321464
9022613225946425068
9523813927147529774
9924514427848433578