Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

This fiendish creature has dyed its fur a terrifying shade of PINK

Species data

Rank
A
Family
Beast
HP cap
910
MP cap
500
Attack cap
770
Defense cap
950
Agility cap
960
Wisdom cap
840

Base stats (Level 1)

HP
5
MP
5
Attack
3
Defense
3
Agility
2
Wisdom
5

Innate skill

How to obtain

Special recipes

  • Silvapithecus + Jamirus
  • Silvapithecus + King Squid
  • Silvapithecus + Golem
  • Silvapithecus + Gigantes

Generic fusion

One parent is a Beast and the higher synthesis value of the two parents is between 148 and 162 (parent rank A); or the parents' families mix into Beast and the lower value is in that same range.

Pazuzu: Beast, rank A, synthesis value 163.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Pazuzu

Resistances & traits

Resistances

  • Crackproof
  • Whackproof

Traits

  • Wooshmeister

Possible nicknames

  • Pazer
  • Pazey
  • Pazo
  • Mr Paz

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 910 · Def: 950 · Base: 100/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +0%
Total team attack: 125
⚠ Scratch damage (1 HP min)
Metal monster defense note: This target has 999 defense. Your team attack must exceed 500 to pierce defense and make tension multipliers effective.
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(10 actions)
Signature battle moveset
DUMMY EE

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bombardier(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
21.2%
50790
2KaboomleGroup Spell
21.9%
52429
3WooshGroup Spell
17.8%
42598
4KaswooshGroup Spell
20.5%
49152
5DazzleSkill
0.0%
0
6Slowing SlugSkill
3.4%
8192
7Death DanceSkill
15.1%
36028
8Tongue LashingSkill
0.0%
0
9Ban DanceSkill
0.0%
0
10GobstopperSkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1553325
5201326212023
10412354454450
15663990707575
2090511219410499
2511565141119135124
3014077154144164149
3516791164171195176
40191103174195224200
45217117197224253221
50245133219252281242
55270167241309306263
60296199263369332286
65326221284408362310
70349237303438385330
75378248323461414353
80407256344479443377
85430261363492466398
90459265383502495421
95483270404508519445
99505273419512541462