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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

These giants carry clubs carved from the trunks of even more gigantic trees.

Species data

Rank
A
Family
Beast
HP cap
990
MP cap
400
Attack cap
990
Defense cap
990
Agility cap
590
Wisdom cap
690

Wild stats (level 1)

HP
677
MP
92
Attack
260
Defense
123
Agility
48
Wisdom
58

Innate skill

How to obtain

All fusion recipes for Gigantes

Resistances & traits

Resistances

  • Whackproof

Traits

  • Last Word

Possible nicknames

  • Giger
  • Gigey
  • Gigo
  • Mr Gig

Wild encounters

Infant Isle
Rain/TempestRoaming
Lv 15

Boss battles

Opposing trainers

Battle drops

1/64 (1.5625%)
Common drop
1/2 (50%)
Rare drop

Scout rate & capture

Target stats
HP: 677 · Def: 123 · Base: 40/100
Estimated scout chance
2%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +2%
Total team attack: 125
✓ Defense bypassed (32 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(13 actions)
Signature battle moveset
KabuffBlowbackHelm Splitter

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Anti-metal(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
22.3%
50790
2KaboomleGroup Spell
23.0%
52429
3WooshGroup Spell
18.7%
42598
4KaswooshGroup Spell
21.6%
49152
5SnoozeSkill
0.0%
0
6Slowing SlugSkill
3.6%
8192
7Stupefying StrikeSkill
3.6%
8192
8Breathtaking BashSkill
7.2%
16377
9Tongue LashingSkill
0.0%
0
10Ban DanceSkill
0.0%
0
11GobstopperSkill
0.0%
0
12Mist MeSkill
0.0%
0
13DUMMY BSkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
1677922601234858
15253181768307
213555421210896116
25286160248196188240
2533298252152126112
2519946234966412
253136024214617424
2838833076811
2838803076811
293885021587144123

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1455355
5291130251111
10581962511917
159221108822820
20130221521113624
25163241851424428
30197262101715231
35235272272026034
40268292422316937
45300352752639543
503344130529712049
553674833633013761
603915436535415570
654266039638917381
704506643041318989
7547873458441205101
8050779488470218110
8553285518495234121
9056791552530250129
9559097581553267141
99614101605577280149