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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
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Description (Monster Library)

The horn of a nardragon can pierce any armour.

Species data

Rank
E
Family
Dragon
HP cap
990
MP cap
400
Attack cap
990
Defense cap
960
Agility cap
690
Wisdom cap
480

Wild stats (level 5)

HP
30
MP
16
Attack
21
Defense
14
Agility
5
Wisdom
20

Innate skill

How to obtain

Special recipe

  • Komodo + any Material monster
NardragonDragon · E
↑ made from
+
any Material monster

Generic fusion

One parent is a Dragon and the higher synthesis value of the two parents is between 24 and 31 (parent rank F–E); or the parents' families mix into Dragon and the lower value is in that same range.

Nardragon: Dragon, rank E, synthesis value 32.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Nardragon

Resistances & traits

Traits

  • Psycho

Possible nicknames

  • Narer
  • Narey
  • Naro
  • Mr Nar

Wild encounters

Celeste Isle
NightRoamingCompanion
Lv 16
BF041B, BF042B, BF043B, BF044B, BF045B

Opposing trainers

  • VictoriaLv 25 · s011, s041, s051, s053, s061, s062
  • WyrmaLv 5 · s001, s031, s035, s041, s061, s062
  • Francis DrakeLv 5 · s011, s031, s035, s041, s051, s053
  • DestinyLv 5 · s001, s031, s035, s041, s051, s053

Battle drops

1/64 (1.5625%)
Common drop

Scout rate & capture

Target stats
HP: 30 · Def: 14 · Base: 40/100
Estimated scout chance
79%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +79%
Total team attack: 125
✓ Defense bypassed (59 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
War CryHustle DanceFlame Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Martyr(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
10.0%
50790
2BangGroup Spell
8.4%
42598
3KaboomleGroup Spell
10.3%
52429
4Unnamed actionSkill
6.4%
32768
5Unnamed actionSkill
6.4%
32768
6WooshGroup Spell
8.4%
42598
7MidhealSkill
0.3%
1638
8OmnihealSkill
0.3%
1638
9Give MagicSkill
0.0%
0
10ZingSkill
0.0%
10
11KazingSkill
0.0%
10
12Unnamed actionSkill
12.9%
65486
13Unnamed actionSkill
12.9%
65486
14X Lightning StormSkill
10.3%
52429
15Death DanceSkill
7.1%
36028
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
6.4%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
5301630132025
530162114520
5351225154080
161042084808129
252224624624021356

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1724334
5214191175
103764021116
157366537206
2010468950286
25124611467366
30137613981446
35147616697526
401576190111616
4518092161377712
50202122411629416
552081324820610119
602151425524810822
652221626128011425
702301726830312128
752421827731913031
802571928932914234
852812031033516337
903172134434019741
953642138034223344
994022240134225446