Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
Skip to main content
Battle arena:

Description (Monster Library)

Clockwork birds with an uncanny constitution.

Species data

Rank
D
Family
Material
HP cap
820
MP cap
720
Attack cap
850
Defense cap
990
Agility cap
750
Wisdom cap
890

Wild stats (level 15)

HP
42
MP
16
Attack
66
Defense
147
Agility
72
Wisdom
35

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Material and the higher synthesis value of the two parents is between 70 and 77 (parent rank D); or the parents' families mix into Material and the lower value is in that same range.

Mecha-Mynah: Material, rank D, synthesis value 78.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Mecha-Mynah

Resistances & traits

Resistances

  • Whackproof
  • Inactionproof

Traits

  • Artful Dodger

Possible nicknames

  • Mecher
  • Mechey
  • Mech
  • Mr Mech

Wild encounters

Celeste Isle
DayNightRoamingCompanion
Lv 15
BF041A, BF041B, BF042A, BF042B, BF043A, BF043B

Battle drops

1/16 (6.25%)
Common drop

Scout rate & capture

Target stats
HP: 42 · Def: 147 · Base: 100/100
Estimated scout chance
61%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +61%
Total team attack: 125
✓ Defense bypassed (26 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
Acceleratle

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Bird Brain(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
10.0%
50790
2BangGroup Spell
8.4%
42598
3KaboomleGroup Spell
10.3%
52429
4Unnamed actionSkill
6.4%
32768
5Unnamed actionSkill
6.4%
32768
6WooshGroup Spell
8.4%
42598
7MidhealSkill
0.3%
1638
8OmnihealSkill
0.3%
1638
9Give MagicSkill
0.0%
0
10ZingSkill
0.0%
10
11KazingSkill
0.0%
10
12Unnamed actionSkill
12.9%
65486
13Unnamed actionSkill
12.9%
65486
14X Lightning StormSkill
10.3%
52429
15Death DanceSkill
7.1%
36028
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
6.4%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
155516661477235
154216661477235

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1764536
5171419281712
10312240563320
154831571024431
206339721465340
258147901796350
3098551072047360
35115631242218471
40131721402369380
451488816626111896
50167105191284141113
55184112207305158126
60202119221328176136
65220125236352194147
70236132253372210161
75252141266395226172
80265153282419239182
85281174294440255190
90297208304463271203
95314244320487288215
99327265331504301223