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BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

Powerful, ancient magic has breathed life into these once immobile titans.

Species data

Rank
A
Family
Material
HP cap
990
MP cap
520
Attack cap
960
Defense cap
990
Agility cap
480
Wisdom cap
670

Wild stats (level 1)

HP
212
MP
22
Attack
211
Defense
226
Agility
12
Wisdom
62

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Material and the higher synthesis value of the two parents is 139 or more (parent rank A–X); or the parents' families mix into Material and the lower value is in that same range. Last monster of its family: also the result for any stronger parents.

Living Statue: Material, rank A, synthesis value 150.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Living Statue

Resistances & traits

Resistances

  • Whackproof
  • Sleepproof

Traits

  • Critical Massacre

Possible nicknames

  • Stater
  • Statey
  • Stato
  • Mr Stat

Opposing trainers

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 212 · Def: 226 · Base: 40/100
Estimated scout chance
1%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +1%
Total team attack: 125
✓ Defense bypassed (6 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(31 actions)
Signature battle moveset
Weird DanceTap DanceHustle Dance

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Barricade(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
9.0%
50790
2KaboomleGroup Spell
9.2%
52429
3Unnamed actionSkill
5.8%
32768
4Unnamed actionSkill
5.8%
32768
5Unnamed actionSkill
5.8%
32768
6Unnamed actionSkill
5.8%
32768
7WooshGroup Spell
7.5%
42598
8CrackSpell
7.2%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
2.9%
16377
11Weakening WallopSkill
2.3%
13107
12Slowing SlugSkill
1.4%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15X Lightning StormSkill
9.2%
52429
16SingeSkill
6.6%
37683
17X CremateSkill
9.2%
52429
18Venom BreathSkill
5.8%
32753
19Death DanceSkill
6.4%
36028
20Sultry DanceConditionalSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22KapingSkill
0.0%
0
23Disruptive WaveSkill
0.0%
0
24DUMMY ACSkill
0.0%
0
25Ban DanceSkill
0.0%
0
26War CrySkill
0.0%
0
27GobstopperSkill
0.0%
0
28ZoomSkill
0.0%
0
29Assassin's StabSkill
0.0%
15
30DUMMY BSkill
0.0%
0
31DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
1212222112261262
21226651731521886
3234622182132568

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1474624
5271329311114
10551958632428
15862683944045
20115331071235360
25146391321547078
30175461571838495
3520653184214100112
4023559208243114128
4526882234275126142
50298104259309134152
55331119292340146169
60355132316369155187
65390145351400166205
70414163375434174221
75442173403462186237
80471185432492195250
85496196457522206266
90531205492556214282
95554217515585226299
99578224539609234312