Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
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Description (Monster Library)

Loath to relinquish life, this creature lives on though its flesh is long gone.

Species data

Rank
D
Family
Dragon
HP cap
990
MP cap
400
Attack cap
990
Defense cap
950
Agility cap
520
Wisdom cap
990

Wild stats (level 5)

HP
84
MP
8
Attack
58
Defense
35
Agility
25
Wisdom
4

Innate skill

How to obtain

Special recipes

  • Hacksaurus + any Undead monster
  • Green Dragon + any Undead monster
SkelegonDragon · D
↑ made from
+
any Undead monster
SkelegonDragon · D
↑ made from
+
any Undead monster

Not produced by the generic rule: the game keeps this monster for its special recipe or another source.

Every parent pair and what it makes (fusion guide) →

All fusion recipes for Skelegon

Resistances & traits

Resistances

  • Vulnerable to Zap
  • Whackproof

Possible nicknames

  • Goner
  • Goney
  • Gono
  • Mr Gon

Wild encounters

Xeroph Isle
Rain/TempestRoaming
Lv 5

Opposing trainers

  • GrandeadLv 15 · s001, s011, s041, s051, s053
  • GrandeadLv 25 · s001, s011, s041, s051, s053

Battle drops

1/64 (1.5625%)
Common drop

Scout rate & capture

Target stats
HP: 84 · Def: 35 · Base: 40/100
Estimated scout chance
26%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +26%
Total team attack: 125
✓ Defense bypassed (54 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(12 actions)
Signature battle moveset
ZammleChilly Breath

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Crack & Zam(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
18.0%
50790
2KaboomleGroup Spell
18.6%
52429
3Unnamed actionSkill
11.6%
32768
4Unnamed actionSkill
11.6%
32768
5WooshGroup Spell
15.1%
42598
6Metal SlashSkill
18.6%
52429
7Death DanceSkill
6.4%
18022
8Unnamed actionSkill
0.0%
30
9DUMMY ESkill
0.0%
0
10DUMMY ESkill
0.0%
0
11Break-dance BeatSkill
0.0%
13
12Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
58485835254
151981602451949680
23179521641771065
252481402621268246

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1235868
519722241010
10411144411612
15612264612015
20813184812519
25104411071042923
30123511261233226
35141621441413729
40161711641614132
45184851891826146
50206992122038056
552271002332229566
6025010125624010873
6527410328025912181
7029410430027713991
7531710532329514998
80341106347314161106
85362107368332172116
90385108391350181123
95409108415369193130
99426109432383200136