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Description (Monster Library)

This hard-shelled crustacean boasts a nifty line in sidestepping.

Species data

Rank
F
Family
Nature
HP cap
940
MP cap
410
Attack cap
920
Defense cap
990
Agility cap
860
Wisdom cap
600

Wild stats (level 4)

HP
36
MP
12
Attack
28
Defense
44
Agility
21
Wisdom
29

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Nature and the higher synthesis value of the two parents is between 10 and 17 (parent rank F); or the parents' families mix into Nature and the lower value is in that same range.

Crabid: Nature, rank F, synthesis value 18.

Used as an ingredient in

ScorpionNature · F
↑ made from
+
any Nature monster
Every parent pair and what it makes (fusion guide) →

All fusion recipes for Crabid

Resistances & traits

Resistances

  • Vulnerable to Frizz

Possible nicknames

  • Craber
  • Crabey
  • Red
  • Mr Crab

Wild encounters

Xeroph Isle
NightRoamingCompanion
Lv 4
BF002B, BF011B

Boss battles

Opposing trainers

Battle drops

1/8 (12.5%)
Common drop

Scout rate & capture

Target stats
HP: 36 · Def: 44 · Base: 40/100
Estimated scout chance
57%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +57%
Total team attack: 125
✓ Defense bypassed (52 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(19 actions)
Signature battle moveset
OomphMultiheal

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Defender(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
10.0%
50790
2BangGroup Spell
8.4%
42598
3KaboomleGroup Spell
10.3%
52429
4Unnamed actionSkill
6.4%
32768
5Unnamed actionSkill
6.4%
32768
6WooshGroup Spell
8.4%
42598
7MidhealSkill
0.3%
1638
8OmnihealSkill
0.3%
1638
9Give MagicSkill
0.0%
0
10ZingSkill
0.0%
10
11KazingSkill
0.0%
10
12Unnamed actionSkill
12.9%
65486
13Unnamed actionSkill
12.9%
65486
14X Lightning StormSkill
10.3%
52429
15Death DanceSkill
7.1%
36028
16DUMMY ESkill
0.0%
0
17Unnamed actionSkill
6.4%
32768
18Break-dance BeatSkill
0.0%
13
19Blinding BlowSkill
0.0%
12
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
4361228442129
5122122421830
5181720352022
524103082430
658428243410
1521038211111160126
251639926425515133

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1553222
5136132783
102372759144
153996384234
20521094108314
256912114133394
308314127158474
359915137185554
4011317147209644
4513321163239817
501522518026910010
551592519527511912
601662520828313714
651722522129315616
701792523931117418
751882524933019220
802002526135221122
852212527238022924
902552528141724726
952912529346326628
993122530050928030