Music & background audio

BGM_021 — SSEQ file 20 (1:36) · Game theme (OST)
Volume35%
Loops
Skip to main content

Description (Monster Library)

There is a nasty rumour going around that he is boe's twin brother.

Species data

Rank
B
Family
Material
HP cap
990
MP cap
470
Attack cap
990
Defense cap
990
Agility cap
490
Wisdom cap
710

Wild stats (level 25)

HP
274
MP
216
Attack
255
Defense
148
Agility
168
Wisdom
188

Innate skill

How to obtain

No special recipe.

Generic fusion

One parent is a Material and the higher synthesis value of the two parents is between 110 and 121 (parent rank C–B); or the parents' families mix into Material and the lower value is in that same range.

Jum: Material, rank B, synthesis value 122.

Used as an ingredient in

BohMaterial · A
↑ made from
+
any Beast monster
MumMaterial · A
↑ made from
+
any Material monster
BoeMaterial · A
↑ made from
+
any Nature monster
Every parent pair and what it makes (fusion guide) →

All fusion recipes for Jum

Resistances & traits

Resistances

  • Sleepproof

Possible nicknames

  • Jumer
  • Jumey
  • Jumo
  • Mr Jum

Opposing trainers

  • MiliciaLv 25 · s031, s035, s041, s051, s053, s061, s062

Battle drops

1/4 (25%)
Common drop

Scout rate & capture

Target stats
HP: 274 · Def: 148 · Base: 40/100
Estimated scout chance
4%
Calculation mode:
Scout party (1/3)
No Tension (lacks Psycho trait)
ATK: 125 (Nv 25)
Contribution: +4%
Total team attack: 125
✓ Defense bypassed (26 HP)
Tension (1.0..2.5×)
Configured per-monster above for species with the Psycho trait.

Combat AI & Decision Tree

Tactical decision profile of this monster in battle

(30 actions)
Signature battle moveset
Bomb SlashSlowing SlugOomph

Check the tiers you have invested points into to reveal which of this monster's real battle actions become available.

Defender(innate)

Loading...

#Action / SpellTypeRelative ProbabilityWeight
1KafrizzleSpell
11.0%
50790
2KaboomleGroup Spell
11.3%
52429
3Unnamed actionSkill
7.1%
32768
4Unnamed actionSkill
7.1%
32768
5Unnamed actionSkill
7.1%
32768
6Unnamed actionSkill
7.1%
32768
7WooshGroup Spell
9.2%
42598
8CrackSpell
8.8%
40960
9KasnoozeSkill
0.0%
0
10Baffling BonkSkill
3.5%
16377
11Weakening WallopSkill
2.8%
13107
12Slowing SlugSkill
1.8%
8192
13Break-dance BeatSkill
0.0%
13
14Blinding BlowSkill
0.0%
12
15DUMMY ESkill
8.5%
39322
16Venom BreathSkill
7.1%
32753
17Death DanceSkill
7.8%
36028
18DUMMY ACSkill
0.0%
0
19Sultry DanceConditionalSkill
0.0%
0
20KapingSkill
0.0%
0
21Unnamed actionSkill
0.0%
0
22Assassin's StabSkill
0.0%
15
23Ban DanceSkill
0.0%
0
24War CrySkill
0.0%
0
25GobstopperSkill
0.0%
0
26VanishSkill
0.0%
0
27Disruptive WaveSkill
0.0%
0
28Unnamed actionSkill
0.0%
0
29Unnamed actionConditionalSkill
0.0%
0
30DUMMY ESkill
0.0%
0
Steps are evaluated sequentially based on remaining MP and battle circumstances.

Known scripted encounters

Specific battles placed by the developers at a given level (not a progression curve).

LevelHPMPAttackDefenseAgilityWisdom
25274216255148168188

Level progression

Cumulative gain from level 1, excluding synthesis bonuses (no absolute level-1 value is shown). The cap in the "Species data" section above is the verified maximum; the "with syntheses" figure assumes optimal breeding over several generations. This experience curve plateaus at level 99 (extra XP has no effect beyond it).

HPMPAttackDefenseAgilityWisdom
LevelHPMPAttackDefenseAgilityWisdom
1634374
523729251717
10451361512732
15701786823648
2094221101114460
25119261351425274
30144291601716086
351713418720268100
401953821123177112
452215123625788133
502466425928599154
5527271285310115173
6029677309336129191
6532083333366144210
7034489357389161228
7536996382418174246
80393102406447190265
85418108431470202283
90442114455499212301
95466120479523228320
99486124499545239334